Kartong: Death by Cardboard

Game Design, Programmer, Producer

Company: SVRVIVE Studios
Project timeline: 2017
Engine: Unreal Engine 4
Platforms: Steam VR
Responsibilities: Game Design, Programming, Producer

Second of two released projects from my time at SVRVIVE. Made almost entirely using Blueprint.

Acted as producer for most of the project up until its Early Access launch in November 2017 when I left the company.

My day-to-day was however mostly involved with various aspects of the gameplay. I also had main responsibility of both the procedural generation in the title and of a PSVR port that never ended up being released.

Previous
Previous

Apex Construct DLC - Cygnia Cup

Next
Next

SVRVIVE: The Deus Helix